Mythic+ “Pick-Up Groups” (PUGs) can be challenging. You are playing with strangers, and without clear rules, things can go wrong fast. But there are “unwritten rules” – common ways of behaving – that make PUGs much smoother and help save your key. This guide will show you the basic etiquette for Mythic+ PUGs. Learn how to communicate, act, and contribute to ensure a good experience for everyone. Following these rules reduces stress and increases your chances of finishing the dungeon successfully. It is about teamwork and respect for other players’ time.

Be Ready at the Start
When you join a PUG, be ready to go. Do not AFK for 5 minutes right after joining. Make sure your gear is repaired. Have your potions and flasks ready. If you need to check a talent, do it quickly. Being ready shows respect for other players’ time. Nothing is more frustrating than waiting for one person at the start of a key. A quick “rdy” in chat lets everyone know you are prepared. This small act sets a positive tone for the entire dungeon run. It means you are serious about completing the key.
Communicate Interrupts (If Not Using an Addon)
Interrupting dangerous enemy spells is vital. In PUGs, players often do not coordinate. If you do not have an addon that tracks interrupts for your group, then communicate. A quick “I got next kick” or “kicking X” in chat helps prevent multiple people from interrupting the same spell or, worse, no one interrupting. If you use your interrupt on a key enemy, call it out: “Kick on cooldown.” This simple communication makes fights much safer and saves the healer a lot of work. It helps everyone play better as a team. This is a common courtesy.
- Announce your interrupt if it is an important spell.
- Say “kick on cooldown” if you just used it.
- Avoid interrupting spells that are clearly being handled by others.
- Listen for calls from other players about their interrupts.
- Good interrupt use prevents wipes and saves time.
- Even a simple “k” for kick is better than silence.
Do Not Pull Extra Trash

Unless the tank specifically asks for it, do not pull extra enemy packs. The tank has a route and a plan. Pulling extra enemies can overwhelm the group, cause wipes, and waste time. It also shows a lack of respect for the tank’s role. Stick to the enemies the tank pulls. If you accidentally pull something, immediately bring it to the tank. This basic rule helps keep the dungeon organized and on track. Respecting the tank’s pulls is a cornerstone of good PUG etiquette. It ensures the plan is followed.
Stay Out of “Bad” Stuff (And Know Mechanics)
This seems obvious, but many PUG players stand in fire or fail boss mechanics. Know the basic mechanics for the dungeon you are in. Watch for ground effects and move out of them quickly. Follow the tank’s lead. Not standing in avoidable damage saves the healer mana and keeps you alive. A dead player does no damage and puts pressure on the rest of the group. If you are new to a dungeon, say “new to this dungeon” at the start. Most groups will understand and might give you tips. Being aware of your surroundings saves keys. It shows you care about the group’s success.
Do Not Blame Others (Keep Chat Positive)

If something goes wrong, avoid blaming other players in chat. “Why didn’t tank pull more?” or “Healer bad!” does not help. It only makes everyone feel worse and causes arguments. If you have constructive feedback, offer it politely and only if asked. Otherwise, focus on your own play. A positive and calm chat environment makes the run much more enjoyable, even if there are mistakes. Negativity only leads to more problems and often causes people to leave the group. Keep the energy good, and problems are easier to fix. Your attitude affects everyone.
Say “GG” and Leave Promptly
When the dungeon is done, a quick “gg” (good game) or “ty for run” is a nice touch. Then, leave the group promptly. Do not linger, taking up space in the group. This allows the group leader to form a new group or for other players to go on their way. It is a small courtesy that shows you respect everyone’s time after the run is over. This wraps up the PUG experience cleanly and politely. It is the final unwritten rule that keeps things smooth.






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