MMORPG Info Logo E3 news roundup

E3 2010, the Electronic Entertainment Expo, was held in Los Angeles this week and the gaming news sites have been overflowing with exciting news about upcoming releases. The exposition is over now and it’s taken me this long to go through all the announcements of interesting new games and pretty trailers. I’ve collected my favorite pieces from around the Web in this round-up.

I know it’s early days yet but I’m cautiously hopeful about the Warhammer 40K MMORPG:
Previews – E3 First Impressions –

The game play looked great, there were Titans in the world and marines blasting away with their bolters. Orks wildly driving around and screaming as Orks do. At one point in the trailer we do see the UI pop up and I have to go back and pause it to see what they are working with and if any clues to the design of the game come up. There appeared to be a lot of different Space Marine chapters in the game just by seeing the armor sets they were wearing. Things do move fast in the trailer, but many of the fans I saw at the show were pleased.

I don’t know about the gameplay of this one but I can’t stop watching – it’s just so damn pretty:
E3 2010: Rez creators Q? announce Child of Eden – Boing Boing

Kinect sounds like it has real potential. Also, I like the idea of getting an advantage just because I’m short:
Kinect Can Sense Children, Adjust Difficulty on the Fly

Playing around with upcoming Xbox 360 Kinect game Joy Ride I asked the developers about playing the game with friends and children. They told me that the game can tell, based on the skeletal anatomy of a gamer, if they are children and then automatically adjust the difficulty.

What if, I asked, someone tried kneeling to cheat?

That won’t work, I was told, because Kinect would notice that the player was missing the knee joints.

What if the player were a little person, or perhaps just really short.

That, could cause a misdetect, giving the shorter gamer the competitive edge in a race.

This announcement sounds like it really expand gamers view of the Tolkein saga:
Snowblind Studios – Announcing The Lord of the Rings: War in the North

“With The Lord of the Rings: War in the North we are taking a mature approach to the widely celebrated property with authentic portrayals of battles and all new storylines,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “Utilizing the award-winning and passionate development team at Snowblind Studios, we are looking to evolve the RPG experience and deliver The Lord of the Rings game fans have been waiting for.”

“In The Lord of the Rings: War in the North, Snowblind will deliver an action RPG for core gamers featuring authentic narrative and environmental locations from J.R.R. Tolkien’s original The Lord of the Rings,” said Ryan Geithman, Founder and Studio Head of Snowblind Studios. “This game is a natural evolution of the acclaimed RPG gameplay that Snowblind has consistently delivered over the past years. Players and fans will experience an innovative approach to online co-op gameplay, woven throughout every facet of the game in a way that only Snowblind can deliver.”

I’m still sulking that this didn’t happen.
VG247 » Blog Archive » Rumour – Bethesda arming Elder Scrolls V announcement for E3

Bethesda’s arming a massive nuke for E3 in a week-and-a-half time: an Elder Scrolls V announcement, if what most of the internet is guessing rightly.

According to Abstract360, the latest issue of Famitsu has several companies confirming they still have surprises up their sleeves, including Konami and Ubisoft. But Bethesda’s surprise segment is marked with “secret”.

I’m hoping that Fallout: New Vegas will be awesome but getting worried:
Fallout: New Vegas Developer Interview – Twenty Sided

Twenty Sided: Nigel, thanks so much for granting the interview. First off, I’d like to know how New Vegas plans to court fans of the franchise who thought that Fallout 3 was lacking in story?

Nigel Droolbucket: Did you see the new GRENADE GUN? BOOM BOOM BOOM! Blow up your foes!

Although @xiombarg pointed out to me that this piece on the Bethesda forums is a lot more encouraging:
Fallout: New Vegas Fan Interview – Bethesda Softworks Forums

Will I be able to play, and complete, F:NV without killing anyone or anything, except perhaps in self-defense?
From Billy Ocean via Bethesda Blog

JS: Yes. There are ways to win the main plot by killing no one and by killing everyone. It was one of our initial design tenets. You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.

Speaking of which, here’s a preview of Rage. Still looks like Fallout 3 meets Borderlands, though:
Hands-On id Software’s Rage from E3 2010 Live –

This is probably the PC game I am looking forward to most:
E3 2010: Portal 2 Impressions – First Look – Preview

In Portal 2, both Chell and GlaDOS return to Aperture after the company was destroyed. For reasons that haven’t yet been revealed, Chell apparently returns to the scene of the crime after a brief fly-through video that reveals a handful of the first game’s deadly, gun-mounted sentry-bots rusting away and the beloved Companion Cube trapped in a ruined glass cell. Shortly afterward, she meets Wheatley, a new “personality sphere” companion that inhabits a glowing blue sensor eye and has a voice and demeanor that recall Monty Python alumnus Eric Idle’s role as the bumbling and cowardly Sir Robin the Chicken-Hearted of Monty Python and the Holy Grail. You first meet Wheatley suspended above the wreckage of Aperture blathering on about how he has finally achieved his freedom and can’t wait to descend from the guardrail to which he’s attached. He asks you to catch him and then reconsiders because he’s suspended a few feet too high above Chell, and then he reconsiders again and begs Chell to catch him as he drops, and then he lands flat on his eye sensor, because why would Chell try to catch a giant robot eye sensor, anyway.

And finally, I’m oddly tempted to take a look at this one:
E3 10: Hands-on with PixelJunk Shooter 2- Destructoid

Okay, I am going to make it official. Is everyone listening? Come closer. PixelJunk Shooter 2 is my game of E3. Granted, there is still a couple of hours left, and I could see something that blows my mind even more, but, so far, I have fallen madly in love with PixelJunk’s I-didn’t-even-know-this-existed-until-yesterday sequel for the PSN. (And this is coming from someone who thought nothing could top Kirby’s Epic Yarn or Donkey Kong Country Returns.)

It makes me a little sad, because it seems this clever little shooter is being completely ignored by the E3 masses. It doesn’t help that it is in a little booth surrounded by LittleBigPlanet 2, PlayStation Move, and 3D games, but, still, that is no excuse! This game is better than all of those hype grabbers!

Are there other E3 articles that I should have linked? Add them in the comments.



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