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	<title>MMORPG Info &#187; EQ2 Travel</title>
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	<link>http://mmorpg-info.org</link>
	<description>Play to Win</description>
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		<title>Lavastorm Travel Routes</title>
		<link>http://mmorpg-info.org/eq2/lavastorm-travel-routes/</link>
		<comments>http://mmorpg-info.org/eq2/lavastorm-travel-routes/#comments</comments>
		<pubDate>Mon, 13 Apr 2009 14:24:32 +0000</pubDate>
		<dc:creator>Taymar</dc:creator>
				<category><![CDATA[EQ2 Travel]]></category>
		<category><![CDATA[Everquest2]]></category>

		<guid isPermaLink="false">http://www.mmorpg-info.org/?p=2452</guid>
		<description><![CDATA[Lavastorm was revamped in Guild Update 51 and traveling around the zone has become much simpler. However, it&#8217;s not completely straight-forward. You do still need to travel out to specific places to get the teleporter to work and not all of the horse routes are available from Najena. 
There are 6 horse stations and four [...]]]></description>
			<content:encoded><![CDATA[<p>Lavastorm was revamped in Guild Update 51 and traveling around the zone has become much simpler. However, it&#8217;s not completely straight-forward. You do still need to travel out to specific places to get the teleporter to work and not all of the horse routes are available from Najena. </p>
<p>There are 6 horse stations and four cogs in total in the zone and you will have to fight your way through to some of them unless mid-50s mobs are gray to you.</p>
<h3>Lava Mounts</h3>
<p>The Order of Flame has set up two horse routes, one covering central and east Lavastorm and the other servicing west Lavastorm. There are three stations on each route. </p>
<p>Najena is the initial station at <span class="waypoint">-200,-130,365</span> and can be found by going through the tunnel on the beach. This station takes you to Goblet of Ro and Temple of Solusek Ro. Each station connects to all the other stations on the route and you do not have to have traveled previously to the locations in order to take a mount there. </p>
<p>The western horse route covers west Lavastorm and starts at Solusek Valley at the far exit of the Temple of Solusek Ro. There is a cog here as welll, so once you have been to this location you can return via the teleporter at the Shrine of Thunder on the docks.</p>
<p>The Valley of Solusek station at <span class="waypoint">-163,0,-590</span> takes you to the Western Pass and Dragon&#8217;s Breath Tunnel. Each station travels to both other stations on the route and you do not have to have traveled to the locations in order to take a mount there. </p>
<h3>Cogs</h3>
<p>There are four cogs spread out around the zone and you do not get access to use their teleporting abilities until you have walked over the cog and received the message &#8220;Your discovery of this relic has unlocked its powers.&#8221;</p>
<p><img src="http://www.mmorpg-info.org/wp-content/uploads/2009/04/cog.png" alt="Lavastorm map with teleporting cogs marked" title="Lavastorm map with teleporting cogs marked" width="418" height="317" class="aligncenter size-full wp-image-2453" /></p>
<p>The starting cog is in the Shrine of Thunder at the docks at <span class="waypoint">-125,-115,634</span>. You must activate this cog the same as the others, so make sure to run over before you start your travels, otherwise you won&#8217;t be able to use the outer cogs to get back!</p>
<p>The cog for the Temple of Solusek Ro is at <span class="waypoint">-334,2,-485</span> at the foot of the entrance ramp to the temple.</p>
<p>The cog for Solusek&#8217;s Valley in west Lavastorm is the northernmost cog located at <span class="waypoint">-170,0,-594</span> at the far side of the temple, directly next to the second horse route. </p>
<p>The cog for Solusek&#8217;s Eye at <span class="waypoint">-326,85,-186</span> is in front of the entrance to Solusek&#8217;s Eye zone. To access the area you will need to go to the western side of Lavastorm and through the Dragon&#8217;s Breath Tunnels.  There are two cogs near the zone entrance &#8211; the one with the golden glowing circles is the teleporter. The other one does nothing no matter how much you jump up and down on it.</p>
<p class="att">
Posted by <a href="mailto:taymar@mmorpg-info.org?subject=Lavastorm Travel Routes">Taymar</a>
on <a href="http://mmorpg-info.org/eq2/lavastorm-travel-routes/">http://mmorpg-info.org</a>.
</p>]]></content:encoded>
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		<title>Fast Travel Across Norrath</title>
		<link>http://mmorpg-info.org/eq2/fast-travel-across-norrath/</link>
		<comments>http://mmorpg-info.org/eq2/fast-travel-across-norrath/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 13:37:43 +0000</pubDate>
		<dc:creator>Taymar</dc:creator>
				<category><![CDATA[EQ2 Travel]]></category>
		<category><![CDATA[Everquest2]]></category>

		<guid isPermaLink="false">http://www.mmorpg-info.org/eq2/fast-travel-across-norrath/</guid>
		<description><![CDATA[There are half a dozen fast travel options in EQ2 which can get you to various points on Norrath at the click of a button. These abilities have a 30 second cast time, so are not usable as an escape mechanism and have a one hour cooldown. Every character receives a call spell at the [...]]]></description>
			<content:encoded><![CDATA[<p>There are half a dozen fast travel options in EQ2 which can get you to various points on Norrath at the click of a button. These abilities have a 30 second cast time, so are not usable as an escape mechanism and have a one hour cooldown. Every character receives a call spell at the point of character creation but there are additional methods of teleportation in the game which can be earned. Most of these require a fair amount of effort but the ease of travel thereafter is well worth the questing.</p>
<h3>Call of Hometown</h3>
<p>Every class gains a call spell at the start, which will teleport you to your hometown (Qeynos, Freeport, Kelethin, Neriak, Gorowyn). You can set your exact bind point using the ability &#8220;Set Recall Point&#8221; but it will only work within your hometown. Note that for Freeport and Qeynos which have multiple zones, you can set your bind point to any one of these zones. A newbie village or the Qeynos Harbor docks are popular locations.</p>
<h3>Return to Splitpaw</h3>
<p>The Splitpaw adventure pack gives the reward of <i>a glowing azure shard</i> which has the effect of Return to Splitpaw, which teleports you into the Splitpaw dens at the entrance to the caves. A right-click on the caves takes you up to Thundering Steppes, right near the <a href="http://maps.eq2interface.com/poi.php?action=view&#038;id=25882">Coldwind Station Griffon Tower</a>. The Splitpaw adventure pack consists of instanced quests which scale from level 20 to level 50.</p>
<p>You must first gain access to the Splitpaw Dens. If you have the Splitpaw adventure pack, type /claim to get a darkened azure shard to gain the access quest. Inspecting this will give you the quest <span class="quest">A Darkened Shard</span>. </p>
<p>EQ2i has a detailed walk-through for <a href="http://eq2.wikia.com/wiki/A_Darkened_Shard">A Darkened Shard</a> and <a href="http://eq2.wikia.com/wiki/A_Darkened_Shard%2C_Part_2">A Darkened Shard Part 2</a>. Once you have made your way to the Splitpaw Dens, you need to complete three quests out of the following set of five:</p>
<p><a href="http://eq2.wikia.com/wiki/The_Ark_of_Harclave">The Ark of Harclave</a><br />
<a href="http://eq2.wikia.com/wiki/Sundered_Splitpaw:_Gladiator%27s_Triumph">The Arena</a> (solo version only)<br />
<a href="http://eq2.wikia.com/wiki/Flitch%27s_Prank">Flitch&#8217;s Prank</a><br />
<a href="http://eq2.wikia.com/wiki/Crawlers_Extermination">Crawlers Extermination</a><br />
<a href="http://eq2.wikia.com/wiki/Sundered_Splitpaw:_Alone_in_the_Dark">Alone in the Dark</a></p>
<p>You&#8217;ll need a group (or some serious mentoring) to complete three quests. All of these quests have walk-throughs on the <a href="http://eq2.wikia.com/wiki/Splitpaw_Saga_Timeline">EQ2i Splitpaw Saga page</a>, those which update the shard are marked with an asterisk. Upon completing the third quest, you will be rewarded with the glowing azure shard with the Return to Splitpaw effect.</p>
<h3>Call of Ro</h3>
<p>Call of Ro requirers the Desert of Flames expansion and will teleport you to the carpet in Maj Dul. To gain this ability, you must first gain faction with one of the three court houses in Maj&#8217;Dul: Blades, Coin or Truth. Gaining faction with one house will reduce your faction with the other houses, so you should choose one.</p>
<p>There are two ways to gain faction: quests and tokens.  Each house has a quest giver at the Sinking Sands docks, who will offer a number of <a href="http://eq2.wikia.com/wiki/Sinking_Sands_Timeline#Faction_Quests">repeatable quests</a> which reward in faction. You can also turn in tokens from opposing houses to your house representative at the Tower of the Moon in Maj&#8217;Dul. Collect tokens by killing the guards in the tower, each guard will carry a single token from his house. There are scaled <a href="http://eq2.wikia.com/wiki/Maj%27Dul_Timeline#Court_of_Tears">Grifter quests in Maj&#8217;Dul</a> which are all soloable from level 45 and reward with 3 to 7 tokens in the faction of your choice. These have a lock-out of 20 minutes but can be a quick means of collecting tokens if the towers are not of the right faction or if you are having issues with crowd control. The tokens are tradeable so you can harvest them for someone else or even simply buy them off of the broker. </p>
<p>Once you have kindly faction with one of the courts of Maj&#8217;Dul, you can enter the court and speak to Raniyah, who will offer you the quest <span class="quest">Becoming a Resident of Ro</span>. Note that this does NOT change your hometown nor your standard bind-point. Maj&#8217;Dul accepts dual-residency and will not require you to give up your current residence. Raniyah&#8217;s quest requires you to kill T6 mobs, so you can not complete the quest to gain this ability on a low level character.</p>
<p>There is a <a href="http://eq2.wikia.com/wiki/Becoming_a_Resident_of_Ro">walk-through for the quest on EQ2i</a>. Once you have completed the quest you will gain the ability to cast Call of Ro.</p>
<h3>Call of Inebriation</h3>
<p>There are two items which can only be gained as loot cards from Legends of Norrath, which have the effect of Call of Inebriation. This effect allows you to set an additional bindpoint at any bartender in the game. There is at least one bartender per continent (Teren&#8217;s Grasp for fast travel to Kunark is especially useful). </p>
<p>To gain these items, you need Everquest 2 loot cards from the <a href="http://legendsofnorrath.station.sony.com/rewards.vm?category=eq2">Legends of Norrath Oathbound expansion</a>. You can buy a number of booster packs and hope to gain the item but if you are not actively playing the Legends of Norrath game, you will find it simpler to trade unopened booster packs for the card that yo want.</p>
<p>The card <i>Craft Stein of the Alesmith</i> gives you an a recipe to create two Steins of the Alesmith. These two steins are fully tradeable but must be attuned before you can use the Call of Inebration effect. The recipe is level 9 artisan and is no-drop.</p>
<p>The card <i>Stein of Recollection</i> awards with a single stein, no-drop, which has the effect Call of the Inebriated. </p>
<p>You will need to register for Legends of Norrath on the character with which you wish to collect the reward, as the card rewards are no-drop and not tradeable. You can register by <a href="http://legendsofnorrath.station.sony.com/index.vm">purchasing a booster pack</a> which will give you access to card trading on that character. Note you can trade across servers but the loot card reward will be available via the /claim interface on the character with which you completed the trade.</p>
<p>EQ2flames has a good <a href="http://eq2flames.com/showthread.php?t=10544">write-up for using the trade interface</a>.</p>
<p>Now you will need to find one of the two loot cards. Many people will offer loot cards in exchange for booster packs, so for example I offered 16 booster packs in exchange for one Craft Stein of the Alesmith card, which gave me two steins. I&#8217;m sure you could make a better deal if you played LoN and knew the high value playing cards. Find the best deal and purchase the booster cards in order to make the trade. Once you have made a deal, you will find that the loot card reward (recipe or stein) is available to your character within EQ2 via the /claim interface. Once you have the item with Call of Inebriation, you simply hail any NPC marked as a bartender and he will give you the option to bind yourself at his bar.</p>
<h3>Overthere Gate</h3>
<p>The Hammer of the Overthere is slightly different because the teleportation spell is a proc effect on the weapon. Tank-types should listen very carefully: having used the hammer for fast travel to Jarsath Wastes, please remember to unequip it after you have ported, <i>before tanking for your group</i>. If you manage to proc yourself out of the instance, your group will wipe and you will be in for weeks of teasing.</p>
<p>That said, gaining the item with the Overthere Gate has a number of prerequisites in order to complete the quest. You  must have achieved <a href="http://www.mmorpg-info.org/eq2/kunark/jarsath-wastes-faction/">ally faction with the three main factions in Jarsath Wastes</a>: <a href="http://www.mmorpg-info.org/eq2/kunark/danak-legion-faction-and-rewards/">Danak</a>, <a href="http://www.mmorpg-info.org/eq2/kunark/selnok-faction-and-rewards/">Sel&#8217;Nok</a><br />
 and <a href="http://www.mmorpg-info.org/eq2/kunark/skleross-faction-reward">Skleross</a>. Each faction holds one piece of the hammer which you will need in order to reconstruct it, but the faction merchant will only sell it to those with over 40,000 faction.</p>
<p>Then you should find <a href="http://eq2.wikia.com/wiki/Necromancer_Corporiss">Necromancer Corporiss</a> who is standing at the shore at Danak Shipyards. He has four quests for you which will culminate with your speaking to Utandar Rizndown for the quest <span class="quest">Hammer in the Morning</span>. He&#8217;ll ask you for the three hammer parts and reward you with a Worker Sledgemallet. You&#8217;ll see that the hammer has a 50% chance to cast Overthere Gate on a successful attack, which will teleport you to the Danak Shipyard.</p>
<h3>Wormhole Generators</h3>
<p>Tinkers can make a port item called a Wormhole Generator. There are currently two generators available: <em>Wormhole Generator Antonica</em> and <em>Wormhole Generator Commonlands</em>. The item can be used from inventory and has 2-hour cooldown (that is, you can only use the generator once every two hours). You do not have to have tinkering skill to use a generator. The<br />
recipe uses 6 tynnonium clusters (t8 rare) so it is a rather expensive option.</p>
<p>In order to craft a wormhole generator, the tinker requires 350 skill in tinkering and the appropriate blueprints (dropped) to create.</p>
<p class="att">
Posted by <a href="mailto:taymar@mmorpg-info.org?subject=Fast Travel Across Norrath">Taymar</a>
on <a href="http://mmorpg-info.org/eq2/fast-travel-across-norrath/">http://mmorpg-info.org</a>.
</p>]]></content:encoded>
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		<item>
		<title>Druid Rings</title>
		<link>http://mmorpg-info.org/eq2/kunark/update-to-druid-rings/</link>
		<comments>http://mmorpg-info.org/eq2/kunark/update-to-druid-rings/#comments</comments>
		<pubDate>Thu, 22 Nov 2007 19:32:31 +0000</pubDate>
		<dc:creator>Taymar</dc:creator>
				<category><![CDATA[EQ2 Travel]]></category>
		<category><![CDATA[Kunark]]></category>

		<guid isPermaLink="false">http://www.mmorpg-info.org/eq2/kunark/update-to-druid-rings/</guid>
		<description><![CDATA[Our Druid Ring Guide has been updated to include the locations of the rings in Kylong Plains and Kunzar Jungle. Make sure to dash over and pick up the shrubbery from these two rings. 
The Kylong Plains portal is easy to run to: from the docks head to the path at 997,67,-25 and follow it [...]]]></description>
			<content:encoded><![CDATA[<p>Our <a href="http://www.mmorpg-info.org/druid-ring-locations/">Druid Ring Guide</a> has been updated to include the locations of the rings in Kylong Plains and Kunzar Jungle. Make sure to dash over and pick up the shrubbery from these two rings. </p>
<p>The Kylong Plains portal is easy to run to: from the docks head to the path at <span class="waypoint">997,67,-25</span> and follow it up to the mountains. There  are KOS mobs at the turn after you hit the snow but if you keep left you can avoid them easily. Then just head north by northwest until you get to the rings at <span class="waypoint">1618,458,-803</span>.</p>
<p>It&#8217;s a bit more difficult travelling through Kunzar Jungle, a wild and dangerous place!</p>
<p>To get to the druid rings there, stick to the paths and use sneak or invisibility if you can. There is a ramp at <span class="waypoint">-147,-45,28</span>: run up it and then climb the ladder at <span class="waypoint">-227,-24,49</span>. This is the Abandoned Village and you&#8217;ll find the druid ring (and a sokokar post) on your left after climbing the ladder.</p>
<p class="att">
Posted by <a href="mailto:taymar@mmorpg-info.org?subject=Druid Rings">Taymar</a>
on <a href="http://mmorpg-info.org/eq2/kunark/update-to-druid-rings/">http://mmorpg-info.org</a>.
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		<title>Sokokar Access Quest</title>
		<link>http://mmorpg-info.org/eq2/kunark/fast-travel-quest-for-kylong-plains/</link>
		<comments>http://mmorpg-info.org/eq2/kunark/fast-travel-quest-for-kylong-plains/#comments</comments>
		<pubDate>Tue, 13 Nov 2007 18:46:34 +0000</pubDate>
		<dc:creator>Taymar</dc:creator>
				<category><![CDATA[EQ2 Travel]]></category>
		<category><![CDATA[Kunark]]></category>

		<guid isPermaLink="false">http://www.mmorpg-info.org/eq2/kunark/fast-travel-quest-for-kylong-plains/</guid>
		<description><![CDATA[The first thing to do upon your arrival in Kylong Plains is to sort out your access to the Sokokar posts. You must have level 65 either in adventure levels or in tradeskill levells. 
Until you do one of the two quest lines, you can not use the Sokokar posts nor &#8220;add&#8221; posts for fast [...]]]></description>
			<content:encoded><![CDATA[<p>The first thing to do upon your arrival in Kylong Plains is to sort out your access to the Sokokar posts. You must have level 65 either in adventure levels or in tradeskill levells. </p>
<p>Until you do one of the two quest lines, you can not use the Sokokar posts nor &#8220;add&#8221; posts for fast travel. There is a <a href="http://www.mmorpg-info.org/eq2/kunark/sokokar-quest-for-tradeskillers/">separate quest line for tradeskillers</a> to use the travel options but for the moment, here is the quest line for adventurers with level 65 or over.</p>
<p>Start the quest line by speaking to Borbin Happens, Dreg&#8217;s Landing Lieutenant. He&#8217;s standing at <span class="waypoint">/waypoint 835,13,255</span>, at the beginning of the dock for the boat to Antonica.  Just look for the guy surrounded by players. </p>
<p>Borbin will give you a level 68 quest, <span class="quest">Cutting Your Teeth by Cutting Theirs</span>, which requires you to kill 12 drolvargs and collect their teeth (each drolvarg has two teeth). Head north east to Karnor&#8217;s Castle where you&#8217;ll find solo drolvargs level 69 through 71 standing around the slopes leading up to the castle. Head on over to <span class="waypoint">/waypoint 420,20,-145</span> where you&#8217;ll also notice a Sokokar named Lynchpin hiding in the middle of a tree here. She&#8217;s important later.</p>
<p>Kill your drolvargs and collect your teeth and then return to Borbin Happens who will give you the quest <span class="quest">A Watchful Eye</span>. He&#8217;ll ask you to speak to  Hailena Hoss at the Dreg&#8217;s Landing Sokokar Post, <span class="waypoint">/waypoint 890,10,145</span>.</p>
<p>She will give you an Essarr Hawk to release near the drolvargs. Head back up to Karnor&#8217;s Castle to release it. You need to be fairly close to the structure before it will let you use the item, somewhere around here: <span class="waypoint">/waypoint 454,60,-249</span>.</p>
<p>Run back to Borbin Happens at the docks who will then give you the quest <span class="quest">My Enemy&#8217;s Enemy</span>, which involves going to meet a giant named Hrodryr and placing a beacon near him. You can find Hrodryr to the north in the middle of a tree at <span class="waypoint">/waypoint 636,22,-345</span>.  Speak to him to get update, then place the beacon and return back to Borbin. </p>
<p>Borbin will now give you the quest <span class="quest">Lynchpin&#8217;s Abduction</span>. Head back to <span class="waypoint">/waypoint 420,20,-145</span>,  the drolvarg area where you saw her initially in the middle of the tree.</p>
<p>Fight the drolvargs in the tree and then right-click Lynchpin to free her. If you click on her before the drolvargs are dead they will attack you all at once. Once the drolvargs are out of the way, right-clicking Lynchpin will work and she will give you a lift back to the staging post. Run back to Borbin who will give you the quest <span class="quest">Here in my Sokokar I feel Safest of All</span> to speak to Stewlin Vincent. Right-click on Lynchpin at the Sokokar Post and you&#8217;ll fly to the snowy heights of Teren&#8217;s Grasp to speak to Stewlin. Stewlin will reward you with a Sokokar which will allow you to use the Staging Posts.</p>
<p>Hurray!</p>
<p>While you are there, be sure to click the post to add Teren&#8217;s Grasp to your list of destinations. Now you can start adding the other posts in the area to your list so that you can travel quickly between them. Once you have visited a post and clicked on it, you can travel to it from the relevant posts that link to it. Note that not every post goes to every other post but routes have been added so that it is mostly logical now.</p>
<h4>Other Posts in Kylong Plains:</h4>
<table>
<tr>
<th>Post</th>
<th class="waypoint" width="50%">Waypoint</th>
</tr>
<tr>
<td>Sokokar Post Kunzar&#8217;s Edge</td>
<td class="waypoint">1260,30,472</td>
</tr>
<tr>
<td>Sokokar Post Fens of Nathsar</td>
<td class="waypoint">806,91,1036</td>
</tr>
<tr>
<td>Sokokar Post Highton</td>
<td class="waypoint">1208,120,-2136</td>
</tr>
<tr>
<td>Sokokar Post Jarsath Wastes</td>
<td class="waypoint">1900,157,-2540</td>
</tr>
</table>
<p class="att">
Posted by <a href="mailto:taymar@mmorpg-info.org?subject=Sokokar Access Quest">Taymar</a>
on <a href="http://mmorpg-info.org/eq2/kunark/fast-travel-quest-for-kylong-plains/">http://mmorpg-info.org</a>.
</p>]]></content:encoded>
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